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The Sense of Being Stared At (2021) is a VR experience which aims to revive long lost human instincts like the sense of being stared at. Inspired by the book of the same title by Rupert Sheldrake, which speculates about supernatural senses that humans and animals still might have, this experience places the viewer in an ominous field where anthropomorphic animals stalk them.

The playable installation also included a subwoofer underneath the players' seat, that played almost inaudible whenever one of the animals would come close to the player.

Unity, VR, artificial grass, subwoofer